Description
In this project, groups are suppose to create a board game that involved chemical reactions and physical change. Together as a team we had to think of a theme and then use chemistry that we learned in class to build the board game. As a group we decided to base our game on Risk, but we called it BrISK to incorporate the chemical elements. The board game had to include 5 chemical reaction, which would be a single replacement, double replacement, production of gas, lighting an LED and physical change of energy. Down below you will find an explanation of the game and other important components of the game.
In this project, groups are suppose to create a board game that involved chemical reactions and physical change. Together as a team we had to think of a theme and then use chemistry that we learned in class to build the board game. As a group we decided to base our game on Risk, but we called it BrISK to incorporate the chemical elements. The board game had to include 5 chemical reaction, which would be a single replacement, double replacement, production of gas, lighting an LED and physical change of energy. Down below you will find an explanation of the game and other important components of the game.
Content
These are some terms that I learned in order to do this project.
Single Replacement- " Is a type of chemical reaction where an element reacts with a compound and takes the place of another element in that compound"
Double Replacement- " Is a type of chemical reaction where two compounds react, and the positive ions and the negative ions switch places and create a new compound"
Down below there are visual example of each chemical reaction:
Compound- made of two elements
(l)- Liquid
(g)- Gas
(s)- Solid
(aq)- aqueous, it can be dissolved in water
Down below is the Reactivity series and the Solubility Guidelines
The reactivity series tells us how two chemicals react when mixed. The closer they are on the guideline the least reactive they will be together. The top of the list shows the most reactive and they will replace less reactive elements beneath them in an activity series. The Solubility Guidelines help determine which substance is soluble.
Reflection
Overall, I believe we did well on this project as a group. Our group was divided into two groups, half of the team was working on the game's instructions and how to play it while the other half was building it and seeing how to incorporate the chemicals in the game. The project went well, we had all the requirements but it wasn't meant for a younger audience because they have a short attention span and the game was so long. I learned that I work well with this group and how keeping a good attitude can make a big difference when putting effort in the project. A lot of times when working on the project many of my group members were not excited and were putting in very little effort. We could have made the game less complicated for the younger audience and take time to tweak the directions so everyone can play it. I will continue on encouraging other students to do their best on a project because all we can hope for is a good project. I felt like I could have taken more charge. Being a leader is not my strongest trait, so when working in this group, they kinda helped me break out of my shell to get stuff done. Overall, if I could redo this project I would find a different theme and make the whole thing simpler.